FoogRL - Devlog kick-off
This week
I’ve been working on completing the mid-boss enemies. They’re fairly complicated, with lots of new attack types to implement and general behaviours. There’s 3 in total and I’m just finishing the 2nd one, the Wasp King.
He summons grubs that can fire projectiles, and then after 4 turns he transorms into a very fast moving wasp. The wasp has huge armour and health and he will stay in that form until he’s been hit 4 times.
It’s all done now but just testing. Pretty cool that this week some of the unit test coverage actually found a bug… There’s no animation for the morph but I’m bumping all additional animations to after the beta release. Just really wanna focus on getting a playable version out the door!
Remaining items for beta v0.6
- Enhancements: 14
- Bugs: 28
Foog and the Scarpeners
Command a party of dead souls. Complete the 7 trials of Foog, the dark God of chaos.
Status | In development |
Author | ForkandBeard |
Genre | Role Playing |
Tags | Roguelike, squad-based, Turn-based |
More posts
- FoogRL - New enemy: 🔮Fairy Boss 👸Aug 08, 2021
- FoogRL - Final Pass on 🥳 Party Select UI 🥳Jul 31, 2021
- FoogRL - Mighty Morphing Player CharacterJul 18, 2021
- FoogRL - Trial 5 - Done 😺Jul 10, 2021
- FoogRL - New enemy: 🐸FROGS 🐸Jul 04, 2021
- FoogRL - New enemy: Prockle WitchJun 26, 2021
- FoogRL - GitHub Build Actions - .NET WinformsJun 19, 2021
- FoogRL - New enemy: a fairy-summoning uber fairyJun 12, 2021
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